January 2002 Hello everybody, ePSXe has not completly reached the state we dyson dc05 service or maintenance manual would have liked for this release, but we have been very busy lately and improvements are taking longer than we had thought.
Added support for all region games.
Improved CPU/overall timing accuracy.
Ported the Soft GPU from the Android version.CPU: Core 2 Duo E6850.0GHz or better.Ssspsx, windows free, rating:.3 (621 Votes) ePSXe, windows, freeware, rating:.2 (4901 Votes) pSX, windows, free, rating:.1 (1143 Votes pSXeven, windows, freeware, rating:.9 (132 Votes).Many things have been fixed in the cd-rom decoder and the core. - April 5 2002 ePSXe.5.2 has been released.Fixed support for cdda music in external SPU plugins.Be careful it could break compatibility.Fixed loading savestates from the UI in interpreter mode.
Added a configuration window to select options for the internal SPU Plugin.
System Requirements: (Note: these heavily depend on the game you play, but this should give you an estimate).
We wanted to thank you for your support and show you some screenshots from games that should work better in the next release.
Org updates for multitap, disc change and spu and of course a lot of compatibility related fixes.
EPSXe is currently in final testing and we hope to release a new version very soon.If all goes well we expect to release it in a few weeks.Fixed the cheat codes support when running on the interpreter mode.In summer 2007 we decided to continue working in ePSXe encouraged by the users support even after 4 years without updates.Improved the GPU timing (when using the ePSXe gpucore).Fixed a delay slot bug in the interpreter cpu mode. - February 17 2016 ePSXe.0 for windows have been released.